top of page

The Chef of Monsters

This game is still production in Unreal Engine 4. I am the Art Lead for the character design and animations along with all graphic design and UI Art. I was also tasked to create a custom logo for an upcoming game The Chef of Monsters. Made in Adobe Photoshop.

LogoPNGFixed2.png

Game Documents

Player Character Design

Logoredpng.png
bottom of page